Nwn2 druid spells. ". Nwn2 druid spells

 
"Nwn2 druid spells  Clerics are masters of divine magic, which is especially good at healing

0 version of this spell which boosted the stat by 1d4+1. Specifically, I often hear Wildshape being referred to as if it's the best thing since sliced THAC0. In addition to normal eldritch blast damage, the frightful blast forces any creature struck to make a Will save or suffer become shaken for 10 rounds, taking a -2 penalty to attack rolls, saving throws, and ability checks. btw wizards are amazing I love having a lot of different spells at my disposal. For example, if you can only cast up to level 3 spells, then you will be unable to learn a level 4 spell from a scroll. Advanced Guide to Neverwinter Nights 2 Character Builds. You conjure a rain of stones that fall from the sky, causing 1d8 points of bludgeoning damage per caster level (to a maximum of 10d8) to all enemies in the area. The spell imparts a physical transformation upon the subject, not unlike the process that produces a zombie. DarkTelepath 14 years ago #1. In general druid spell list is worse than that od sorceror/wizard. Spellcasting: Druid spell DCs benefit from Owl Wisdom to ensure a +12 bonus. Explore. Witch_Elf 15 years ago #2. Witch_Elf 15 years ago #2. Boards. com], but they can also do well as pure casters [nwn2db. 00, 43KB, 2007. However, once you've taken 10 points of melee damage per caster level (maximum 150 points of damage at level 15), the effect ends immediately. Combat Casting. 1 druid - prodigal caster, spell penetration. theory. I had fun with a halberd-wielding bard in. 2da for the first race/sub-race that can worship this deity. Game requires the player character to make alot of skill checks. Type of Feat: Epic. You have to right click on the scroll, and click on the "Learn" option. UPDATE: Epic druids can cast in any form. Thanks to his rigorous training, he can strike as hard as if he were armed and strike faster than a warrior with a sword. Spells from the evocation spell school manipulate energy or create something from nothing. NWN2: Realms of Trinity Wiki. However, since NWN2 uses summon creature spells instead of summon nature's ally spells, the choice of summons is restricted to a single animal type (a limitation of the. AllRaces. Chutata • 6 yr. Add to this the improvements he got in his skill point totals between 3. Cost of the resulting potion is also determined by the class used to brew the. A druid casts divine spells, which are drawn from the druid spell list. Note that Pale Master and Dragon Disciple Shifters are not possible, since you don't have arcane spells as a Druid/Shifter. Then type removefeat xxxx, where xxxx is the number of the feat you want to give up for the crafting feat. Return to Top. A version of the druid's feat list is included that grants natural spell automatically, in order to prevent you from taking it by accident. In NWN 2 was a feat called "natural spell", which enabled the druid to cast spells while in wild shape. Swarms have a base attack bonus of +6 (with an additional to hit bonus based on the caster's Wisdom modifier x 2) and do 2d6 points of damage when they hit. Please read this file to learn about changes made after this manual went to print. Empowered damage is not calculated properly. It increases a spell's numerical effects by 50% in exchange for placing the spell two levels higher. Sorcerer. The strength of this conjuration is such that the demons are bound to your will, and you need not have cast Protection from Evil, or any similar spell, to prevent them from attacking you. Low-light Vision: Party can see in the dark like elves Magic Fang: One natural. The target's presence is completely ignored by nearby creatures for the duration of the spell. 3. If you set to 1, this will prevent the DivSpellLvlMod and ArcSpellLvlMod from working. Sorcerers in particular may find the following information helpful when deciding which spells to add to their repertoire. This makes Shades always a better choice for wizards than an extended Protection from Spells. 15. A number of friendly targets equal to your caster level (centered on the initial target) gain a +1 dodge bonus to AC, a +1 bonus to attack rolls, and 1 extra attack per round (ranged or melee, but not spellcasting). 46 comprehensive changes list. yes. This leaves you with 22 levels in Druid - enough for a full spellbook and almost undispellable buffs. Very few no-save or no-SR spells, too many reflex save damage spells, too many druid-only spells-potentially broken on hardcore difficulty and higher because of friendly fire from spirit shaman skillsSpell Resistance: No. They have no books, no mentors, no theories - just raw power that they direct at will. Charm Person causes a humanoid creature to become an ally of the caster, unless the saving throw is successful. ago. Natural Spell: Druid 5+ (and Wis 13+) Allows druid to cast spells during wildshape Nature Sense:If you don't really care about that, then I'd just keep Rogue and SD to a minimum and focus on taking Wizard levels. Spells come in two types: arcane (cast by bards, sorcerers, and wizards) divine (cast by clerics, druids, and experienced paladins and rangers). Flare: Dazzles one creature (–1 penalty on attack rolls). Specifics: This feat allows effective use of all exotic weapons. yeah i though druids got it at lvl 2 lol but at lvl 7 i just got a wizard shapshifting spell that is good so my idea sucked lol. This spell will also lower the target creature's Spell Resistance by 5 for ten rounds. The druid summons masses of flying insects, one swarm per two caster levels, that attack targets at random in the affected area. " God was a dream of good government. Anyhoo, this spell, new for MotB, is actually a great spell even in a Ranger's hands. This is a great game. The first is as an erf file that can be imported into a module. I think the only in game way is to take levels in another class that has a companion and change it then. Finally, a spell Druids can't cast! But Wizards can. Each creature within 5 feet of that point must make a Dexterity saving throw. With spontaneous casting, you don't need to memorise summon spells, so you can end up as a pretty versatile caster. A successful touch attack must first be made when this spell is used against undead. flat dr, dr against everything but adamantine, energy resist all, spell resistance, it's frustrating as hell. . The high CHA makes this build an effective offensive caster using the solid druid offensive spells. -Morpheus -Deus Ex. Requires Both Expansions (SoU & HotU) Description. Cure Minor Wounds: Cures 4 points of damage. Low level spells, low level equipments. Companions are associates that can join the player's party in the course of a campaign. For the Druid I'd recommend specializing in spear and becoming a Stormlord. A druid casts divine spells, which are drawn from the druid spell list. 3. One of the few spells truly exclusive to the druid creates a mammoth wall of water up to three-hundred feet tall, three-hundred feet long, and fifty feet thick. Damn. As of v1. The way it works is you get a recipe for each item, go to an area with the crafting stations, and activate the recipe from your recipe books. Whereas mages in NWN2 get the lowest HP, the lowest AB, no sneak attack for spells, magic specialization with real tangible downsides, no armor, the silliest weapon proficiencies, and the fact that everyone, everywhere gets maximum HP, meaning direct damage spells (the bread and butter of NWN2 mage spells) are half as effective as they. Basilisk, drider, mindflayer are examples. Help on Building a Spirit Shaman. 00, 43KB,. Throughout the storylines, decisions that the character makes when interacting with them or others will affect how much Influence the player has with his companions. To activate the Skymirror (#3), you'll just need to cast all four of the above spells on their associated trees. This list is current as of v1. Exceptionally complex locking mechanisms or magically sealed doors and containers are beyond the abilities of this spell. It is based on Lost Creation's Rod of Preparation, which is based on Loudent's Rod of Full. It's one of the few ways to make the shift forms stronger. 3. That'll give you a list of the feats. Unfortunately they won’t get the chance to with 4. You can melee in forms or cast depending on the situation. Today, we demonstrate the various altered forms you can obtain using the spells Shapechange or Polymorph Self, and the Druidic ab. Spell Level Equivalent: 2. Druids cast divine spells much the same way clerics do, though most get their spells from the power of nature rather than from deities. The following table is that list. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. If it is slain, a second one is immediately summoned in its place. Favored Soul is also quite good. The in-game spell description states +4 armor bonus to AC, but the spell actually gives a +4 shield enhancement to AC. Druid and Wizard are fairly similar, but Cleric is a different thing altogether. Druid shapes rely on DR buffs to penetrate likewise DR since they cannot merge weaponry like a shifter can. For example, an empowered magic missile deals one and one-half times normal damage (1d4 + 1 multiplied by 1. Druid: Between shapeshifting, powerfull spells, pets and summonings. With Polearm Master, this allows for a unique wisdom-focused physical offense option that still has access to the spells one would expect from a Druid. You could also conceivably cast your spells / Divine Might / Divine Shield whilst invisible, cast your summon to draw aggression, then break invisibility to annhilate high value targets with sneak attacks. Spell progression. A ranged spell which can prove quite powerful against low fortitude enemies, since blindness causes problems for any fighter (50% miss chance) or spellcaster (cannot target spells directly at anything but themselves). Area of Effect / Target: Creature holding quarterstaff or item (quarterstaff) Duration: 6 seconds / Level. the DC they have to hit has your WIS modifier added to it). Note: These are feats provided through downloading Kaedrin's PrC Pack v1. 👉 Nwn2 druid bonus spell slot Nwn2 druid bonus spell slot All opinions and views are of the advertiser and does not reflect the same of WTKR. If there are any creatures with similar stats in any nwn2 module, you can try kill this creature with sorc, or you can use the Automatic still spell feat to be able to cast lv 9 spells inside armor, you can use a "test" module in nwn1 to face him at lv 40 with full armor or multiclass, i don't care, you will never be able to defeat him with. Neverwinter Nights 2 (NWN2) is a computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. Or you can cheat and summon yourself an Eldritch Knight Chain Shirt. Obviously self buffing and spell casting are out in this build, but it gets every shifte form, and has dragon form by lvl 33 easily thanks to great wisdom feats. Auto Still Spell III [HotU] Bane of Enemies [HotU] Blind-Fight [SoU] Blinding Speed [HotU] Brew Potion [HotU] Called Shot. Cure Minor Wounds: Cures 4 hit points of damage. I would only play a druid for roleplaying reasons if you want to, otherwise cleric all the way. UPDATE: The druid no longer has access to. Classes; Races; Skills; Ability Scores; Alignments; Backgrounds; Deities; Cleric Domains; Magic Schools;. Index in the nwn2_icons. Druid spells Category page Edit Druid spells are tied to wisdom, which determines what level of spell the Druid can cast, how many of each spell, and what the spell's DC will be. Druid can actually do pretty well with the Dino pet - see here [nwn2db. Your Wisom should be your highest stat and Con should be decent (14 should do). A animal domain wizard or druid has less base spells / day (druids 5/lvl/day lvl 1-5 and 4/lvl/day lvl 6-9, wizards 4-5/lvl/day, depending if one specializes), druids get the added bonus of having an animal companion in addition to your summon + elemental swarm spell. Rydersilver • 2 yr. If an animal companion is killed, it cannot be summoned again until the ranger or druid rests. Master of the spirit world, the spirit shaman follows a different divine tradition from that of the cleric or druid. A druid must choose and prepare her spells in advance. A successful touch attack must first be made when this spell is used against undead. The class is quite strong, especially early on. Wildshape. You could even play a cleric that worships one of the nature. You do have to cast freedom on your animal companion and summon, but casting one then go fight your enemies in it and your enemies have to constantly saves vs reflex and will. Beyond the woods, arcane archers gain renown throughout entire kingdoms for their supernatural accuracy with a bow and their ability to imbue their arrows with magic. All 5 ft. Pages: 1. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. edit: here is the link to the char builder I like to use for NWN2. 10 ===== TABLE OF CONTENTS: I. Pick up Oaken. The cast of Neverwinter Nights 2, Mask of the Betrayer, Storm of Zehir, and Mysteries of Westgate. You temporarily transform into one of the following fearsome creatures: Frost giant Fire giant Horned devil Nightwalker Iron golem Abilities: STR 29, DEX 9, CON 21 AC: 16 (10 base, -2 Size, -1 Dex, +9 Dodge) BAB: retained Damage: 3d6+9 (20/x3) Greataxe Other: Cold immunity, fire vulnerability. no good druid/shifter builds in there, guess I just need a build guide, like what stats to focus on and what are good feats to focus on. Beyond caster level 24 the spell lasts longer extended than it does persisted (48 minutes). an animal or two for a fight, a Druid can befriend many useful animals. High levels of wisdom increase the number of spells / day, and the spell difficulty class (DC) for saving throws. I've added a few more weapons to. In this first Neverwinter Nights 2 build video, I am doing th. Spells Database . Valden21 Feb 24, 2021 @ 7:02pm. Also, the only potential problem with a paladin/sorcerer is the multiclass penalty. Description: (Prestige class) Master of the elven warbands, the arcane archer is a warrior skilled in using magic to supplement their combat prowess. 1. The druid summons masses of flying insects, one swarm per two caster levels, that attack targets at random in the affected area. Expect a DC of 31 for. Players often see them as. Buffs are overall stronger with spells like Haste, and has some powerful offensive spells, though it cannot provide healing, which may be bad considering NWN2's only healer option unless you can somehow get a full custom party is the Druid Elanee, whose healing spells are more expensive to cost than a cleric. Most of the spells that make them part of CoDzilla in 3. Wisdom. For example, my caster level when i face him is 30, so my Mestil's acid sheath should. -Vallo # Spell 0 Acid_Fog 1 Aid 2 Animate_Dead 3 Barkskin 4 Bestow_Curse 5 Blade_Barrier 6 Bless 7 DEL_Bless_Weapon 8 Blindness_and_Deafness 9 Bulls_Strength 10 Burning_Hands 11 Call_Lightning 12. You pick offensive spells, some defensive spells and you go head on in the fray with your henchman and summons. Druid spells are meant to complement his other abilites, not to be one and all solution to every situation. Specifics: Clerics and Druids may used stored spell energy to spontaneously cast a spell of equal level. This makes Shifter into just another Fighter class, and you just buff up with long lasting spells before shifting after rest. Arcane Spell Guide by tno_77. Strength: Minor Earth Elemental/Weak Earth Elemental Basic: Attacks: Bash 1d6/Bash. Providing a character with three luck. Modifying ability: Intelligence Classes: Bard, Cleric, Druid, Favored soul, Sorcerer, Spirit shaman, Warlock, Wizard; Arcane Scholar of Candlekeep, Arcane trickster, Eldritch knight, Pale master, Red dragon disciple, Red. It's already possible to script the needed checks for appropriate shapes in the spell scripts. It's also a different school, which may be interesting for. Line 63: This line should only have "nType != OBJECT_TYPE_CREATURE" as the condition, the others are not needed (ie; doors and placables cannot be targeted according to the description or line 68). 10 druid 11 druid 12 druid - maxed spell. 208 feet). . This spell will also reduce the target creature's Spell Resistance by 3 for 10 rounds. The rules: No LA greater. Large Long Medium Party Personal Self Short Touch. 2DA game data file. 99 beta (and, eventually, 1. Of course, just casting this (or letting the Druid cast it on you) and wearing something else on your neck is a more efficient use of resources in that case. The exotic weapons list includes the bastard sword, dire mace, double axe, kama, katana, kukri, scythe, shuriken, and two-bladed sword. You get spell progression and full BAB. Only boss level creatures are going to save against that. Druids use wisdom to cast spells and get a huge wisdom buffing spell. D = Druid/Spirit Shaman, P = Paladin, R = Ranger, SW = Sorcerer/Wizard, Wlk = Warlock. Class/Level: Cleric 9, Druid 9: Installation: Neverwinter Nights 2 (Base) Summon Creature IX [Spell Details] Class/Level: Cleric 9, Druid 9, Wizard / Sorcerer 9: Installation: Neverwinter Nights 2 (Base) Results 1 - 9 of 9. This spell will also lower the target creature's SR rating by 5 for ten rounds. More Fandoms. Also, druids are one of if not the strongest thing in neverwinter nights. Druids are a good class for doubters. This spell opens a portal to the Lower Planes and calls forth a Balor to assail your foes. , then 5 in Druid (to stay at effective. Druid and Wizard are fairly similar, but Cleric is a different thing altogether. The druid receives low light vision, natural spell, and creature weapon proficiency automatically at level 3. Follow the Guide gives you a second shot at shaking off Enchantments, Recall Spirit gives you a Raise Dead spell which Druids don't get, Spirit Form with its 50% concealment is always useful in a pinch. All Base Installation Special Edition Mask of the Betrayer Storm of Zehir Mysteries of Westgate. Hard to remember the specifics of each edition. Item merging in NWN is a little weird, and tends to work to the Druid's disadvantage. In this first Neverwinter Nights 2 build video, I am doing th. Neverwinter Nights 2. 1 Final, 103KB, 2007. Qara will be about as strong as a player made Sorc. The MetaRod of Preparations allows PC and Companions to quickly and consistently recast spell buffs as well as refresh Bardic Inspirations. Druids can be stupidly powerful with spells such as Stonehold, Storm of Vengance, Finger of Death, Heal, Mass Heal, Doom, Aura of Vitality, Spellresistance, Freedom of Movement, Shapechange and much more. The Druid can be built to be a melee fighting, spell-casting juggernaught just like a better (Divine) version of the Gish (Spellcasting Melee hybrid type). All the choices are really awesome and enjoyable to play. The mod adds various elements such as selectable bard songs, two-handed axes, and over 70 new spells into your BG2, Tutu,. Introduction: Unfortunately, druids are often misunderstood. Even an inexperienced Cleric can bring people back from the brink of death, and an experienced Cleric can bring back people who have crossed over that brink. Blades of Fire: Your melee weapons deal extra fire damage. In this NWN2 wiki, started on December 9, 2005, we are currently working on 3,818 articles. 1=yes, 0=no (You can state 9 allowable races in SubraceID1-SubraceID9) SubraceID1. Use: selected The available animal companions are badger, wolf, brown bear, boar, hawk, panther, giant spider, dire wolf, and dire rat. Neverwinter Nights: Enhanced Edition. The standard values for this column are "CLS_SPKN_BARD" and "CLS_SPKN_SORC". The SR decrease. After 20 rounds, the. Read up on the races and prestige classes a bit, and then go nuts. So when you select your 17th Druid level at character level 21, it will unlock 9th level spells. The target gains a +1 bonus to attack rolls, a +1 bonus on saving throws versus fear, and a 1d8 +1 per level (maximum +10) bonus to maximum hit points. EDM adds +10 damage per hit. Version 1. Some feats such as Spell Focus can also increase the DC. In short: NWN 1 and 2 are highly different games and the play style is very different. Light: Object shines like a torch. CC for NWN2. This guide covers the Stormlord (SL) prestiege class recently introduced in the NWN2: MOTB expansion. The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). Cone, 30 ft. NWN2 class discussion. Healing spells have a reverse effect when used on undead,. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells, Wis 11 for 1st level spells, and so forth). 5 before they make the switch. This Wiki page is designed to outline a number of primary Druid gameplay strategies to assist players new to the Druid class. clerics and druids are busted, and in nwn it's even worse with dragon shape. If it is slain, a second one is immediately summoned in its place. [source] This spell cannot be scribed to a scroll by a Cleric. In addition to normal eldritch blast damage, the frightful blast forces any creature struck to make a Will save or suffer become shaken for 10 rounds, taking a -2 penalty to attack rolls, saving throws, and ability checks. It may be used once per day at the fifth level, twice per day at the sixth level, three times per day at the seventh level, four times per day at the 10th. Damn. The key feature of the monk is his ability to fight unarmed and unarmored. On D&D Hardcore difficulty, this spell doesn't hit your party members, only enemies. Also Known As: • Neverwinter Nights 2 Gold Edition (EU) Franchises:. * Combat Casting: The Druid casts a lot in the midst of enemies, so. Hello and welcome to Lord Fenton Gaming plays Neverwinter Nights 2. ago. Indicates if the deity is available for all races. 2 Neverwinter Nights: Enhanced Edition (German) 2 Planescape: Torment: Enhanced Edition (Deutsch) 6 Icewind Dale: Enhanced Edition. It takes the player from the tiniest of villages into a sweeping tale of danger and war, chronicling their rise from a peasant to a full-fledged hero of the Realms. However, since NWN2 uses summon creature spells instead of summon nature's ally spells, the choice of summons is restricted to a single animal type (a limitation of the. Dismissal spell- 4th lvl bard spell For summon dependent casters like druids and mages, dismissal works wonders not to mention as an on the fly caster, you can use this situational spell as needed. Rince and repeat. Item Code: x1_it_spdvscr702When you cast the spell, choose a point you can see under the cloud. 4. The high CHA makes this build an effective offensive caster using the solid druid offensive spells. Druid or Cleric that can cast those spells as needed without being "committed" to them. Druid Required for Extra Wild Shape, Natural Spell, Elephant's Hide, Oaken Resilience,Magical Beast Wild Shape, Dragon Shape Specifics. It is entirely reasonable to start a Druid build with a wisdom score of 18. High levels of wisdom increase the number of spells / day, and the spell difficulty class (DC) for saving throws. Your Wisom should be your highest stat and Con should be decent (14 should do). Dragon Shape (if you get to epic levels) Oaken Resilience can be useful in some situations. They need to have a Wisdom score of 10 +. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. Druid spells are tied to wisdom, which determines what level of spell the druid can cast (up to unmodified wisdom - 10), bonus spell slots, and what the spell's difficulty. Let me first describe my character. Master of the spirit world, the spirit shaman follows a different divine tradition from that of the cleric or druid. 3. 2. A comparison of Empower Vs Maximize that goes over the benefits of each, and to help you decide what to take. Spell level: druid 8; sorcerer/wizard 8 Innate level: 8 School: evocation Components: verbal, somatic Range: medium (20 meters) Area of effect: huge colossal (10 meter radius) Duration: instant Save: reflex Spell resistance: yes Description: A brilliant explosion occurs where the caster directs causing 1d6 points of magical damage per caster level (to a. A druid must choose and prepare her spells in advance. Of course, he's playing an uber-build Favored Soul. Druid all the way. These spells are drawn from the paladin spell list. Deafness also harms Bards since it stops them from singing or even using inspirations. The use of offensive spells is allowable, and the combination of movement decreasing spells along with area effect spells can be quite leathal. 2] Monks get incredible bonuses to attack rate and the Flurry of Blows ability which adds even more attacks, as. In shortest: Definitely buy NWN2. Attributes: A Druid's primary spell casting attribute is wisdom. Many spells cause an area and its creatures to be affected in some way. You can use a spear, take intuitive attack (wisdom instead of Strength for AB bonus), and take the Storm Lord PrC and a couple monk levels for wisdom AC and evasion. Of note, Empower also works on Ability boosting spells, such as Bull's Strength, boosting 3-7 points instead of 2-5. I am to much of a nice guy. Edit Edit source View history Talk (0) These spells are part of the "Conjuration" school of magic. "Slender and graceful, this wood elf wears the earth toned garments of a druid. A spell is a one-time magical effect that come in two types: arcane (cast by bards, sorcerers, and wizards) and divine (cast by clerics, druids, and experienced paladins and rangers ). Spells. Automatic Quicken Spell. Wizard cant heal, has poor survivability and most of its spells are useless 90% of the time. Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum. There is no fight you can't win if you are prepared for it, of course unprepared you better run as fast as you can!In NWN2 you have more friendly fire concerns due to the larger party, but you also have more allies to target with buff spells so they aren't any weaker. The use of offensive spells is allowable, and the combination of movement decreasing spells along with area effect spells can be quite leathal. 56KB, 2013. Virtue: Subject gains 1 temporary hp. * Spell Focus feats can be taken to improve your casting effectiveness. Abjuration Resistance: Subject gains +1 on saving throws. Warlock. Empower spell is a feat available to spellcasters. Druid of Greenest, Faithful of Eldath Elle Avery. g. Good and neutral clerics may spontaneously cast healing spells, evil clerics may spontaneously cast harming spells, and druids may spontaneously cast summoning spells. and feel prone to comment. Cleric really only benefits you if you stay in your human shape so you can spell cast. Wanted to check out the new patch, so I created a new Druid and started the Prelude. I did neglect the Favored enemies and Bane of enemies. Enchantment Daze: Enemy of 4 HD or less is. Cleric: Overpowered in the original campaigns. This spell list is used by rangers. Type of feat: metamagic (general feat) Prerequisite: ability to cast 2nd-level spells Specifics: All variable, numeric effects of an empowered spell are increased by 50%. This makes Shifter into just another Fighter class, and you just buff up with long lasting spells before shifting after rest. Don't go for dexterity in NWN, as long as you make a strength rogue it plays fine. Rince and repeat. 16-17 is pretty decent (this'll give a +3 to INT at level 1; that's a +1 lv 1-2-3 spell); the +3 to INT will allow to have even more skill points to invest, so you may even chose some non class skills. Damn. ago. UPDATE: Epic druids can cast in any form. nwn2strategies, nwn2 build, build. The game runs through all the skills, feats, and currently memorized. This spell opens a portal to the Lower Planes and calls forth a Balor to assail your foes. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells,. This also gives access to the full Druid Spellbook, so the tradeoff is only that you can be more easily dispelled. Saving throws: Fortitude +4 Feats: Toughness, Great. Fan Central BETA Games Anime Movies TV Video Wikis Explore Wikis. I'm talking about a Cleric/Stormlord character. A druid can also work, if you don't mind being a magnet for random encounters. Use: Selected. (SOZ) Camouflage: Caster receives +10 hide Cure Light Wounds: Heals 1d8+1/level HP to a maximum of 1d8+5 Entangle: Plants entangle everyone in 40-ft. For example, a human 5th-level cleric /3rd. Cure Minor Wounds: Cures 4 hit points of damage. Healing spells have a reverse effect on undead, harming instead of. Ray of frost - Does the most damage. That same AC boost works when druids shift into animal form making them harder to kill. There are 2 separate flavors. 2 on Dec 17, 2007Gameplay Notes. -NwN2 druid spell selection leaves a lot to be desired, possibly because NwN2 druids already get a ton of extra goodies feat-wise. This can't increase your caster level beyond your HD. I don't know if this is a Druid issue, a new patch issue, or just some issue I've never run across before. Two druid feats from nwn2. Wizard: Same feats as Cleric. Bonus damage for oozes and plants is not calculated properly. - Curse of Impending Blades: Finally, a spell Druids can't cast! But Wizards can. Neverwinter Nights 2 gives him a bevy of songs that he doesn't have in pen-and-paper D&D, immensely boosting his usefulness and overall power. Wizard cant heal, has poor survivability and most of its spells are useless 90% of the time. BobknobSA 15 years ago #1. Now you can find and remove all traps with a spell, open almost all locks with a spell, cast a protection from elements spell to soak up incoming nukes, cast +str or other buff spells, summon some cannon fodder allies to take a few hits, cast healing. All the choices are really awesome and enjoyable to play. nope. This information is based upon the Spells.